The Process

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     I don't want to write this- in fact, I've been trying to resist this for two days now, But it seems I need to clarify a few things about how I work when it comes to my models and Nova Trek.
     First, off, I do work for a living- 6:30 AM to 2:30 PM Monday through Friday. Allowing for errands and other real life factors, I may not sit down at the computer till 4 PM- or later. This leaves about 6 hours to get anything done.
     When I sit down to work on Nova Trek, the first thing is to finalize the script. Once it's revised and last minute ideas are worked in, I make a list of what I need for that story in terms of ships, characters, props, sets, costumes and so on. In the case of the next story- "Last Voyage of the Sundown", this resulted in a two column list that filled all of one page.
     I then go through my files and Runtime and find what I already have- which is usually less than half of what I need. Then I check the internet- groups, forums and online stores. Usually I can find one or two items that way.
     Then it's time to start building what I still need. Getting the process to this point- getting the sets and ships and characters and costumes and props all built to my specifications can take anywhere from 2 to 3 months- barring dying external drives and faulty programs.
     Once everything is built textured and ready to use- only then, do I actually start doing what I call "The story art". These are the actual renders I need for the illustrations- and depending on the page, that can mean anything from 1-6 panels per page. Some evenings, if I'm lucky I might get half a page- 2-3 renders- done. Then comes the dialogue, word balloons and captions.
     Then after all the pages are ready- that can be anywhere from 80 to 130 pages- They all have to be combined into a single PDF file.
  This process takes roughly a year from the outline to the PDF. So any models I build are - understandably- going to be for Nova Trek first, then If I decide to release it, it's up to others to adapt said model for their use.
   Like I said at the top of this, I didn't want to write this- didn't want to come over sounding like a snob giving a lecture, But some clarification seemed to be necessary.
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echoarty's avatar
Hey, those who don't... don't usually understand the stuff we go through to make this stuff... and you go so far as to make some of your own props and figures! (my hats off to you, my friend) So, by all means... explain away! :D Considering the great work you do, hope this doesn't mean some one's actually complaining...